A Mechanical System for Stress, Fear, and Terror.
"The youth are often warned of the great physical dangers of adventuring, but I often find that the mental toll is just costly. Poor Blake. They still wake up screaming and it's been five years..." ~ Sister Abigail, of Our Lady of the Light Parish. As one would expect with the name of this blog, I'm a big fan of adding horror elements to my fantasy role-playing games. I'm especially a fan of gothic horror While the weird and the cosmic have their place, there's just something about the characteristic oppressive gloom that just gets to me. This system is designed to invoke that feeling with a relatively simple method, while also reaffirming an important tenant to the OSR; adventuring should be dangerous. This was largely inspired by the game Darkest Dungeon, which I feel had a wonderful mechanical system for fear and stress. Part I: Fear This is done with the accumulation of Fear. Each point of Fear imposes a -1 penalty to attack rolls, saving thr